A downloadable book

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This is a 600+ page book I wrote covering my experiences in the games industry, beginning in the crazy 8-bit days through being a co-founder of Revolution Software in 1990. You'll read about how we made all the Revolution games, which of course includes Beneath a Steel Sky and Broken Sword.

It's basically a roller-coaster journey of highs and lows as we fought off games industry sharks and produced some decent games against all the odds. I think it'll be pretty interesting to anyone looking to make it in the games industry. Please check it out!

StatusReleased
CategoryBook
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorTony Warriner
GenreAdventure
TagsArt Book, book, Game Design

Purchase

Buy Now$12.00 USD or more

In order to download this book you must purchase it at or above the minimum price of $12 USD. You will get access to the following files:

Revolution - The Quest.pdf 86 MB

Comments

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(+1)

Is the print edition still available anywhere? My girlfriend and I are both Revolution fans, but I'd prefer a physical book rather than PDF if possible.

Hi, sorry but currently out of print. There will be a paperback in the new year, but no precise date on that as yet :)

(+1)

Brilliant, thank you! I'll keep an eye out for news on that.

Great book, Tony! I really enjoyed reading your life adventure. I have two follow up questions:


1. Did you participate in the recent Reforged version of BS1 or you have partied with Revolution for good?


2. I understand why you decided to go back to more ZX Spectrum type of games, but I am curious are you became dissatisfied with Point & Click genre as a whole after working so long on creating them?

Thank you!

hiya!

1.
I had no involvement, but my wife worked on the George sprite and did all the icons :)

2.
I would like to do a PnC at some point - I have lots of ideas - but funding is a real problem. So, maybe one day...

(+1)

Do you think that Kickstarter might be a solution? I am sure that there are plenty of people who would love to support your endeavour given your experience :)

It would be 'part' of the solution. In truth, KS is more of a marketing device than an actual dev funding mechanism as there's quite a gulf between what you can raise and what you really need. One day we'll make a demo with a couple of screens and see where it takes us... :)

(+1)

I read this cover to cover in record time. Absolutely loved it! Thanks Tony.

Thank you! Glad you enjoyed it :) :)