Wormhole Dungeon
A downloadable game
Wormhole Dungeon is an 8-bit style Arcade Adventure for the modern era!
Designed and coded by Tony Warriner, co-founder of Revolution Software (makers of Beneath a Steel Sky and Broken Sword.)
Pixel art by renowned pixel artist Stoo Cambridge.
The story so far -
Tapper Koll works as a freelance wormhole route planner on the off-grid galaxy of 2090 (yes, technology has moved quickly!). After an unfortunate bust up with his on-off girlfriend, pilot Gwen Tully, she runs off using some of his unfinished route planning coordinates that he now realises are very incorrect. He has no option but to follow and find her then figure out a way back for them both. Mission complete, she will no doubt see him in a new light, despite his dodgy maths.
Once through the wormhole, Tapper emerges adjacent Obsidian-7, a long lost moon once famed for its valuable crystals. Picking up radio signals from the moon's core, he figures Gwen must be in there, dons a space suit, and flies down to find a way in.
Tapper figures the moon is abandoned and the operation to rescue Gwen will be a simple matter. He couldn't be more wrong!
Know this -
- Retro yet contemporary, Wormhole Dungeon is an experimental Arcade-Adventure game.
- Cool adventure style puzzles.
- Deep narrative and rich dialogue.
- Fun, but not difficult, action and exploration.
- Abundant sarcasm and humour.
- Search for decent toilets.
- Hack together components that you find to rebuild your AI droid friend, Chloe - then she can help you with fights and puzzles.
- Evade the nasty, but kinda dumb, green aliens. Be very scared of the greys that control them.
- Outwit the mysterious 'Entity' that toys with your life like a cat with a mouse.
- Discover what's really happening deep within the mining moon, Obsidian 7.
Absolutely guaranteed -
- No generative AI was used in the making of this game
- No In-App Purchases
- Free from the tyranny of DLC and 'dark patterns'
Limited number PC/Mac demo coming soon.
Initial release, Mac, Windows, Linux, Steamdeck. Perhaps Early Access / Kickstarter.
Vague plans for Dreamcast, Amiga AGA.
Follow more closely and express interest in testing the early demo on Discord - https://discord.gg/BUXNhdtcQu
Status | In development |
Author | Tony Warriner |
Genre | Adventure, Action |
Tags | 2D, Indie, Pixel Art |
Development log
- My week in game dev #13Jul 09, 2024
- My week in game dev (13 June)Jun 14, 2024
- My week in game dev (2nd June)Jun 02, 2024
- My week in game dev (17th May)May 17, 2024
- My week in game dev (3rd May)May 03, 2024
- My week in game dev #8Apr 23, 2024
- My week in game dev #7Apr 15, 2024
- Devlog #6Apr 06, 2024
Comments
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Wow, I don't know where to start ... I was sent here by Stoo's article in issue 28 of Amiga Addict magazine. This game looks fantastic, I that fact that 2 Amiga legends join forces is more than awesome!
I loved to play Beneath a Steel Sky and Sensible games back then, and I just re-played BASS with my son 2 years ago on my Amiga.
I really do hope this game will turn into a native Amiga game as well - this would be massive.
Looking forward to the game, no matter on PC or Amiga.
Cheers
Hi, thanks for your kind comments! Always nice to hear from a BASS player :)
Wormhole will definitely make it to Amiga AGA but PC first :)
Go go Tony, you can do it!!
Cheers :) :)
Really up for this!
:)